The design brief for my studio is storytelling.
We've all seen it: rows of tables, piles of company-branded swag, wandering students on the hunt, and company representatives with nametags cheerfully beckoning. The job recruiting process, as embodied in the campus career fair, is a two-way street of storytelling. Company representatives and students tell each other stories meant to intrigue and convince, but the process can be tiring and chaotic. With crowds of students swarming a table, the risk of a communications breakdown (e.g. loss of student interest while waiting, misdirected focus of recruiter efforts, uncaptured data, etc.) is substantial. I chose to observe the storytelling involved at a career fair booth from the perspective of a user on the company side of the table, choosing two users from a management consulting firm and one user from a fast-growing software startup. My particular focus was on the means by which the users communicated their stories to students and then received information from students.
Students consider the swag available at the table staffed by User 1 (pictured) and User 2:
User 1 (right), a management consultant, explains to a student why the firm he works for is different from other consulting firms. He quickly grows tired repeating the same story over and over, and comes up with modified versions for different students based on a quick mental assessment of their potential as recruiting candidates. He has limited time and energy, and needs to conserve it to last through a multi-hour career fair. However, he fears that his mental grading may not be accurate, and that there are no recorded metrics by which he can improve his snap assessments of students – that is, whether his initial impression of a student corresponds well with their success in the recruiting process. He wishes for more data on the recruiting "funnel."
User 1 gives a student a stack of hard-copy recruiting materials in the hopes that the student will read them after leaving the table. He regrets that by the time he reviews the stack of resumes, he has forgotten which person corresponds to which resume, what they might have talked about, and what thoughts he may have had about any given student during the conversation ("why were they important to me?"). Upon receiving their resume, he makes a few notes if he has time, but points out that "it's hard to secretly write notes on a resume as it comes in, and we're bombarded with people throughout the day."
User 2, a campus recruiter for the consulting firm, attempts to use an iPad to record student contact information, but runs into technical difficulties with setting up the general-purpose Numbers app to handle recruiting. The student data is collected with the intent of sending a reminder email about the resume drop deadline, but not for any further storytelling. The recruiter normally doesn't use an iPad for recruiting, but "wanted to look cool and tech-y at Stanford." She notes that it can be very hard to read names and emails on signup sheets, which creates a significant amount of data entry work, especially since the data lives in different systems throughout the recruiting process.
Towards the end of the career fair, User 2 goes through a list of student names scrawled onto a paper sign-up sheet to decipher illegible names and re-write the name if necessary. At the moment of the photo, she's puzzling over two student names which differ by only one letter. A single career fair can bring in nearly 200 sign-ups for a boutique firm looking to hire a handful of new graduates. With only two employees staffing the booth, User 2 likes that the printed materials can be a quick "takeaway" for students to grab while on the move – she's not sure that people would want to stand around and watch a screen while waiting to talk to someone in person. Her primary goal in the career fair is to get the word out about the firm, which has recently opened a San Francisco office, and catch the attention of talented Stanford students, and she hopes that the wiffle-ball swag will help with that (but also wishes there was some way to know what swag worked best for students).
Two part-time software engineer/students at a fast-growing startup, including User 3, scan resumes and annotate them quickly while talking to the flood of students drawn to their table (possibly because of the students' frequent interactions with the startup's product).
User 3 demonstrates his shorthand cues that he writes onto resumes – the star indicates a resume (in this case, a full-time software engineer) for special consideration. User 3 notes that career fairs can easily generate an information overload, so he limits his questions to a standard limited set that he can remember easily and annotate onto a resume. With less than a minute to review each individual resume after the career fair, he is wary of taking in too much unstructured data.
All users noted the importance of the face-to-face, in-person interaction in the recruiting process, and were wary of any technological tool that would distract from that human connection.