Spring 2019

Interaction Design Research

COGS 230 / CSE 216

Tuesday & Thursday, 2:00PM – 3:20PM, CSE 2154

Piazza link


Scott Klemmer, Office Hours: Tuesdays, Atkinson 1601B, 3:30PM – 4:15PM

taAriel Weingarten, Office Hours: Thursdays 3:30PM – 4:15PM, Atkinson 1601


Atkinson 1601 is just past the elevator on your right.
Please come to office hours with any and all questions, from feedback on your coursework to broader questions about the field and jobs. So that we also have time to do our own research, please do not interrupt us in our office outside office hours, and we will not respond to email from students.


Overview

This course is a broad graduate-level introduction to interaction design research. The course begins with seminal work on interactive systems, and moves through current and future research areas in interaction techniques and the design, prototyping, and evaluation of user interfaces. Topics include social computing, crowdsourcing, software tools, design and evaluation methods, ubiquitous and context-aware computing, tangible interfaces, and mobile interfaces.

COGS 230 / CSE 216 is a 4-unit course, open to all doctoral students. Students will need four skills: critically reading research papers, undertaking a small research project, giving a presentation, and writing a paper.
Masters students should have taken an intro HCI course like COGS 120 / CSE 170 Human-computer Interaction Design.
Undergrads may enroll in this course if they have two prerequisites: Cogs 14a or CSE 20, AND an A- or better in Cogs 120 or 102C.
Students registered for the class will receive a letter grade; the "credit/no credit" option is not available.
Students in this course are encouraged to enroll in the Design at Large seminar for 1 unit (details).

Course Structure

The course comprises two pieces: reading and discussing research papers, and a quarter-long research project.

For each class period, students will submit short commentaries on the assigned readings (submitted online in this format by 7am on the day of class). After 7am on the day of class, all commentaries will be made available for other students to read (again, through the online submission system). The discussion leader and course staff will all read these before class to prepare for discussion. Students are expected to do all of the readings; commentaries are only required for those marked on the syllabus.

Students will lead one class discussion each. In preparation for that, carefully read this explanation on how to structure a discussion. The discussant(s) should meet with the course staff at the end of the previous class - come to this meeting with a plan for your discussion. On discussion day, students submit their materials instead of their commentary using the online submission system. The discussant should read all student commentaries before class and integrate them into the discussion. Finally, the discussant is responsible for grading the student commentaries.

Syllabus

Note: Some readings require UC San Diego authentication. To access these resources from home you will need to go through UCSD's Web Proxy or run UCSD'S VPN

This class was created by Scott Klemmer in 2004, and benefits from contributions by Jeff Heer and Michael Bernstein.
Date Topic

Submit
Commentary?

Readings
2 Apr Foundations

 

The Computer for the 21st Century, Mark Weiser, Scientific American, September 1991, pp. 94 - 104.
4 Apr Ubiquitous Computing

Yesterday's tomorrows: notes on ubiquitous computing's dominant vision, Genevieve Bell and Paul Dourish in Personal and ubiquitous computing, 2007

Skinput: Appropriating the Body as an Input Surface, Chris Harrison, Desney Tan, and Dan Morris. CHI 2010.
Skinput demo video
9 Apr Collective Intelligence

Predicting protein structures with a multiplayer online game. Seth Cooper, Firas Khatib, Adrien Treuille, Janos Barbero, Jeehyung Lee, Michael Beenen, Andrew Leaver-Fay, David Baker, Zoran Popovic & Foldit players. Nature 2010.
Demo Video 1- side chains- 3:30 onwards
Video 2- EteRNA
Center for Game Science, U Dub

Crowd Research: Open and Scalable University Laboratories Rajan Vaish, Snehalkumar (Neil) S. Gaikwad, Geza Kovacs, Andreas Veit, Ranjay Krishna, Imanol Arrieta Ibarra, Camelia Simoiu, Michael Wilber, Serge Belongie, Sharad Goel, James Davis, Michael S. Bernstein In Proc. UIST 2017. ACM Press.
11 Apr Collaboration

Effects of Four Computer-Mediated Communications Channels on Trust Development Nathan Bos, Judy Olson, Darren Gergle, Gary Olson, Zach Wright CHI 2002

Social Coding in GitHub: Transparency and Collaboration in an Open Software Repository Laura Dabbish, Colleen Stuart, Jason Tsay, Jim Herbsleb CSCW 2012

 

Beyond Being There. Jim Hollan and Scott Stornetta. CHI 1992.

Research Group Partner Choices due at end of class

16 Apr Research

The Science of Design, Herbert A. Simon in The Sciences of the Artificial, 1969, pp. 128-159.

Pasteur's Quadrant,Ch. 3, Stokes D.E., pp 58-89

Project Abstract Draft Due at 7:00am - Submit Online as pdf pnly

18 Apr Experimenting on Users

Controlled Experiments on the Web: survey and practical guideRon Kohavi, Roger Longbotham, Dan Sommerfield, Randal M. Henne Data Mining and Knowledge Discovery 2009

Frustration-based Promotions: Field Experiments in Ride-Sharing Maxime C. Cohen, Michael D. Fiszer, Baek Jung KimSSRN 2018

 

Goodbye, Google. Douglas Bowman Blog post, 2009

Jeff Hancock: The Facebook Study and Social Media Ethics
23 April

Please sign up for Project Progress Meetings.

25 Apr Asking Questions

Methodology Matters: Doing Research in the behavioral and social sciences, Joseph E. McGrath, in Readings in Human-Computer Interaction: Toward the Year 2000, R. M. Baecker, J. Grudin, W. A. S. Buxton, S. Greenberg, ed., 1995, pp. 154-169.
(Start at "Research Methods as Opportunities and Limitations")

Prototyping tools and techniques, Michel Beaudouin-Lafon, Wendy Mackay in Human Computer Interaction Development Process, 2003 pp. 1007-1029.
30 Apr Gathering Data

How to Do Experiments, Ch. 2, David W. Martin in 'Doing Psychology Experiments', pp. 25-41 2008.

 

Assigning Participants to Conditions. Scott Klemmer Interaction Design Specialization on Coursera.

Project Abstract Final Due at 7:00am - Submit Online as pdf pnly

2 May Design Process

Parallel Prototyping Leads to Better Design Results, More Divergence, and Increased Self-Efficacy Dow S.P, Glassco A., Kass J., Schwarz M., Schwartz D., Klemmer, S. Transactions on Computer-Human Interaction, 11(4), 2010.

 

Design-oriented human-computer interaction. Fallman, D. CHI 2003.

 

State of Design: How Design Education Must Change. Don Norman and Scott Klemmer LinkedIn 2014.
7 May Input Models

 

User Technology: From Pointing to Pondering. Stuart K. Card and Thomas P. Moran. ACM conference on the history of personal workstations 1986.

The Word-Gesture Keyboard: Reimagining Keyboard Interaction. Shumin Zhai and Per Ola Kristensson Communications of the ACM 2012.
9 May Personalization

Ability-Based Design: Concept, Principles and Examples. Jacob O. Wobbrock, Shaun K. Kane, Krzysztof Z. Gajos, Susumu Harada, and Jon Froehlich ACM Trans. Access. Comput., 3:9:1-9:27, April 2011.

 

Beyond Performance: Feature Awareness in Personalized Interfaces. Leah Findlater and Joanna McGrenere. International Journal of Human Computer Studies 2010.
14 May Tools

MatchSticks: Woodworking through Improvisational Digital FabricationRundong Tian, Sarah Sterman, Ethan Chiou, Jeremy Warner, Eric Paulos CHI 2019.

 

Past, Present, and Future of User Interface Software Tools, Brad Myers, Scott E. Hudson, Randy Pausch, ACM Transactions on Computer-Human Interaction, March 2000, pp. 3 - 28.
16 May Input Modalities

PixelTone: A Multimodal Interface for Image Editing. Gierad Laput, Mira Dontcheva, Gregg Wilensky, Walter Chang, Aseem Agarwala, Jason Linder, and Eytan Adar. CHI 2013.

 

Gestural interfaces: a step backward in usability. Don Norman, Jacob Nielsen. Magazine interactions Interactions Volume 17 Issue 5, September + October 2010 Pages 46-49
21 May Experimental Analysis

 

Project Review in class - please bring analysis plan

23 May Search

Information foraging. Peter Pirolli, Stu Card Psychological Review, 1999. pp. 1 - 21

 

Bento Browser: Complex Mobile Search Without Tabs. Nathan Hahn, Joseph Chee Chang, Aniket Kittur CHI 2018.
28 May Learning at Scale

Peer and Self Assessment in Massive Online Classes, Chinmay Kulkarni, Koh Pang Wei, Huy Le, Daniel Chia, Kathryn Papadopoulos, Justin Cheng, Daphne Koller, Scott R. Klemmer. TOCHI 2013.

 

Methods for Ordinal Peer Grading. K. Raman, T. Joachims, ACM Conference on Knowledge Discovery and Data Mining (KDD), 2014.
30 May Active Learning

Cognitive Tutors: Technology Bringing Learning Science to the Classroom. Kenneth R. Koedinger, Albert Corbett, Ch. 5 in The Cambridge Handbook of the Learning Sciences

 

Optimizing challenge in an educational game using large-scale design experiments.Derek Lomas, Kishan Patel, Jodi L. Forlizzi, and Kenneth R. Koedinger. CHI 2013.
4 Jun Attention

Cognitive Control in Media Multitaskers. Ophir, E., Nass, C., Wagner, A. Proceedings of the National Academy of Sciences.

 

Effects of Intelligent Notification Management on Users and their Tasks. Shamsi T. Iqbal, Brian P. Bailey Proceedings of the SIGCHI Conference on Human Factors in Computing Systems. 2008.
6 Jun Presentations

Project Presentations - Submit slides online by 11:59am - 2:00pm – 4:00pm · 1601 Atkinson

11 Jun

Project Papers - Submit Online · pdf only - Due at 11:59pm