on campus
winter 2018
Interaction Design cogs120/cse170
Introduces fundamental methods and principles for designing, implementing, and evaluating user interfaces. Topics: user-centered design, rapid prototyping, experimentation, direct manipulation, cognitive principles, visual design, social software, software tools. Learn by doing: work with a team on a quarter-long design project.Prerequisites: CSE 8a or 11; basic familiarity with HTML. Recommended: CSE 8b (or 11) and an introductory cognition class like DSGN 1, COGS 1, or COGS 10.
spring 2019
Interaction Design Research cogs230/cse216
Tu / Th 2.00–3.20PM
4 units · letter grade onlyPrepares students to conduct original research by reading and discussing seminal and cutting-edge research papers. Topics include design, social software, input techniques, mobile, and ubiquitous computing. Student pairs perform a quarter-long mini research project that leverages campus research efforts.
Open to all doctoral students. MS students must have taken an intro HCI course like COGS 120 / CSE 170.
Open to all doctoral students. MS students must have taken an intro HCI course like COGS 120 / CSE 170.
Design at Large Seminar cogs229/cse219/dsgn119
Weds 4.00–5.10PM
1-2 units · pass/fail onlyNew societal challenges, cultural values, and technological opportunities are changing design—and vice versa. The seminar explores design's increased scale, real-world engagement, and disruptive impact. Invited speakers from UCSD and beyond share cutting-edge research on interaction, design, and learning.